#include #include #include #include #include #include static Display *b;static Window d; static GC e; static int f,g,i;static double j,k;static void l (int m){int _=00,__,x;double y,_x;y=m/j*02.0;_x=k/j*02.0;(void) XSetForeground(b,e,BlackPixel(b,DefaultScreen (b)));(void)XFillRectangle(b,d,e,00,00,(unsigned int)g,(unsigned int)f);if(m==00){for(__=0x0;__